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Vector.NarrowWithSaturation Method

Definition

Overloads

NarrowWithSaturation(Vector<UInt32>, Vector<UInt32>)

Important

This API is not CLS-compliant.

public:
 static System::Numerics::Vector<System::UInt16> NarrowWithSaturation(System::Numerics::Vector<System::UInt32> low, System::Numerics::Vector<System::UInt32> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<ushort> NarrowWithSaturation(System.Numerics.Vector<uint> low, System.Numerics.Vector<uint> high);
[<System.CLSCompliant(false)>]
static member NarrowWithSaturation : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint16>
Public Function NarrowWithSaturation (low As Vector(Of UInteger), high As Vector(Of UInteger)) As Vector(Of UShort)

Parameters

low
Vector<UInt32>
high
Vector<UInt32>

Returns

Attributes

Applies to

NarrowWithSaturation(Vector<UInt64>, Vector<UInt64>)

Important

This API is not CLS-compliant.

public:
 static System::Numerics::Vector<System::UInt32> NarrowWithSaturation(System::Numerics::Vector<System::UInt64> low, System::Numerics::Vector<System::UInt64> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<uint> NarrowWithSaturation(System.Numerics.Vector<ulong> low, System.Numerics.Vector<ulong> high);
[<System.CLSCompliant(false)>]
static member NarrowWithSaturation : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint32>
Public Function NarrowWithSaturation (low As Vector(Of ULong), high As Vector(Of ULong)) As Vector(Of UInteger)

Parameters

low
Vector<UInt64>
high
Vector<UInt64>

Returns

Attributes

Applies to

NarrowWithSaturation(Vector<UInt16>, Vector<UInt16>)

Important

This API is not CLS-compliant.

public:
 static System::Numerics::Vector<System::Byte> NarrowWithSaturation(System::Numerics::Vector<System::UInt16> low, System::Numerics::Vector<System::UInt16> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<byte> NarrowWithSaturation(System.Numerics.Vector<ushort> low, System.Numerics.Vector<ushort> high);
[<System.CLSCompliant(false)>]
static member NarrowWithSaturation : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<byte>
Public Function NarrowWithSaturation (low As Vector(Of UShort), high As Vector(Of UShort)) As Vector(Of Byte)

Parameters

low
Vector<UInt16>
high
Vector<UInt16>

Returns

Attributes

Applies to

NarrowWithSaturation(Vector<Double>, Vector<Double>)

public:
 static System::Numerics::Vector<float> NarrowWithSaturation(System::Numerics::Vector<double> low, System::Numerics::Vector<double> high);
public static System.Numerics.Vector<float> NarrowWithSaturation(System.Numerics.Vector<double> low, System.Numerics.Vector<double> high);
static member NarrowWithSaturation : System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<single>
Public Function NarrowWithSaturation (low As Vector(Of Double), high As Vector(Of Double)) As Vector(Of Single)

Parameters

low
Vector<Double>
high
Vector<Double>

Returns

Applies to

NarrowWithSaturation(Vector<Int32>, Vector<Int32>)

public:
 static System::Numerics::Vector<short> NarrowWithSaturation(System::Numerics::Vector<int> low, System::Numerics::Vector<int> high);
public static System.Numerics.Vector<short> NarrowWithSaturation(System.Numerics.Vector<int> low, System.Numerics.Vector<int> high);
static member NarrowWithSaturation : System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int16>
Public Function NarrowWithSaturation (low As Vector(Of Integer), high As Vector(Of Integer)) As Vector(Of Short)

Parameters

low
Vector<Int32>
high
Vector<Int32>

Returns

Applies to

NarrowWithSaturation(Vector<Int16>, Vector<Int16>)

Important

This API is not CLS-compliant.

public:
 static System::Numerics::Vector<System::SByte> NarrowWithSaturation(System::Numerics::Vector<short> low, System::Numerics::Vector<short> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<sbyte> NarrowWithSaturation(System.Numerics.Vector<short> low, System.Numerics.Vector<short> high);
[<System.CLSCompliant(false)>]
static member NarrowWithSaturation : System.Numerics.Vector<int16> * System.Numerics.Vector<int16> -> System.Numerics.Vector<sbyte>
Public Function NarrowWithSaturation (low As Vector(Of Short), high As Vector(Of Short)) As Vector(Of SByte)

Parameters

low
Vector<Int16>
high
Vector<Int16>

Returns

Attributes

Applies to

NarrowWithSaturation(Vector<Int64>, Vector<Int64>)

public:
 static System::Numerics::Vector<int> NarrowWithSaturation(System::Numerics::Vector<long> low, System::Numerics::Vector<long> high);
public static System.Numerics.Vector<int> NarrowWithSaturation(System.Numerics.Vector<long> low, System.Numerics.Vector<long> high);
static member NarrowWithSaturation : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int>
Public Function NarrowWithSaturation (low As Vector(Of Long), high As Vector(Of Long)) As Vector(Of Integer)

Parameters

low
Vector<Int64>
high
Vector<Int64>

Returns

Applies to