• Comment: Hey, I appreciate you've put in a lot of hard work but it doesn't seem like this game is notable. I understand the game uses GIMP as a tool as a milestone, but notability is a specific concept around the quality and coverage of sources. The kind of sources we look for tend to be high-quality, journalistic coverage from reliable games sources. Secondary coverage is also important to demonstrate the game is notable beyond what people affiliated with the game have to say about it. On a check of the sources, there are no sources that meet the criteria of being in-depth, reliable and independent of the source material. For instance, the IGN "review" [1] is actually a user blog on IGN and not a syndicated review on the website. Many of the sources only briefly mention the game in one or two sentences. Their affiliation tends to be from the developer, from software download sites advertising the functions of GIMP, blogs, or even school projects. Unfortunately, none of these suggest the game has received coverage. You may want to look on the reliable sources search engine, the reliable sources list, Google News and Internet Archive to see if there is better quality coverage out there. VRXCES (talk) 22:11, 20 August 2025 (UTC)

Lucas the Game
[[File:Lucas-the-game-2015-cover-with-Lucas-jumping-above-lit-bomb-enemy.png[1]|frameless|alt=Art cover depicting Lucas jumping on a wooden beam, above a lit bomb enemy.|upright=1]]
Artwork created by Timothy Courtney for advertising Lucas the Game. Lucas is navigating through a puzzle level at night with mountains in the background.
Developer(s)Timothy Courtney
Composer(s)Matt Clark
Platform(s)
ReleaseJuly 1, 2015
Genre(s)Puzzle-platform
Mode(s)Single-player

Lucas the Game is a puzzle-platform indie game developed by Timothy Courtney. The game was released for Microsoft Windows and Mac OS X on July 1, 2015. Gameplay is considered difficult, and relies on split second timing for jumps and navigating enemies.[2] Throughout the game, there are unique boss battles that Lucas must win to continue advancing.

Plot

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Upon birth, Lucas learns from his mother's prophecy that the world has been corrupted. Its citizens have been neutralized through cultural programming, and Lucas is the last hope to save them. It's up to Lucas to find important documents and deliver them to a rogue media mogul known as The Snowman.[3] In a review by IGN, Terrence Sellers stated "It’s a story set in a dystopian society about a newborn sent on a quest to find secret documents that will reveal the corruption of the shadow government and ignite the people to revolution".[4][5]

Distribution

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Soon after release, the game was mass distributed in 'The Psychic Pixel Party Bundle', alongside titles such as Synonymy (Video Game narrated by Richard Dawkins), Sword of the Samurai, and Pixel Poetry: A Film About Games, Art, Society, and Culture.[6][7]

Artwork

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Lucas the Game made history as the first published video game to have all of the art created using the now popular software GIMP.[8] In 2015, when talking about creating all of the game's art using GIMP[9], Courtney stated "GIMP is a powerful tool, fully capable of large professional projects, such as video games."[10][11] Lucas the Game has since become a battle cry for GIMP enthusiasts, as proof of its strength and capability for digital artwork.[12][13][14]

Music

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The soundtrack for the game was created by Matt Clark, a member of Austin-based band Ola Podrida. Clark was given the task of creating a soundtrack within the chiptune genre. Clark was allowed to experiment and create any music he wanted, as long as there were an assortment of necessary moods achieved.[15]

References

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  1. ^ Courtney, Timothy. "Permission to use cover image of Lucas the Game". Timothy Courtney Portfolio. Timothy Courtney. Retrieved 20 August 2025.
  2. ^ "Lucas the Game Development Updates". Lucas the Game Official. Archived from the original on 5 July 2015. Retrieved 20 August 2025.
  3. ^ "Lucas the Game on Itch Games". Itch.io. Itch Games. Retrieved 20 August 2025.
  4. ^ "Wayback Archive for Release of Lucas the Game to PC and Mac". LucastheGame.com. Archived from the original on 5 July 2015. Retrieved 20 August 2025.
  5. ^ Sellers, Terrence. "IGN Review by Terrence Sellers". IGN. Retrieved 20 August 2025.
  6. ^ "Groupee's Psychic Pixel Party Bundle Details". Epic Bundle. Remute. 17 September 2015. Retrieved 20 August 2025.
  7. ^ "Web Archive for Groupees Psychic Pixel Party Bundle Featuring Lucas the Game, Synonymy narrated by Richard Dawkins, and Pixel Poetry an Indie Game Documentary". Groupees.com. Groupees. Archived from the original on 11 September 2015. Retrieved 20 August 2025.
  8. ^ Courtney, Timothy. "Gimp Glory: Story From the Guy Who Made a Video Game With Gimp 2.6". LucastheGame.com. Archived from the original on 9 July 2015. Retrieved 20 August 2025.
  9. ^ "Vector Design's Gimp Case Study". Vector Design. 6 November 2021. Retrieved 20 August 2025.
  10. ^ "Lucas the Game Synopsis and Details". Portfolio of Timothy Courtney. Timothy Courtney Media. Retrieved 20 August 2025.
  11. ^ "STUDIOSS Describes Gimp's Role in Creating the Art for Lucas the Game". STUDIOSS. 23 June 2019. Retrieved 20 August 2025.
  12. ^ "Computer Graphics Case Study: Gimp Software; Explains the Role of Gimp in Creating the Art for Lucas the Game". Scribd. Amit Singh, Mrigank Dube, Harsh Dube. Retrieved 20 August 2025.
  13. ^ Columnist, Helen (8 January 2021). "Case 1. GIMP Is Used to Create Pictures in Lucas the Game". Minitool. Retrieved 20 August 2025.
  14. ^ "Article: GIMP, a powerful free image editor; describes GIMP's Use To Create Art for Lucas the Game". Telecharger Gimp. Retrieved 20 August 2025.
  15. ^ Clark, Matt. "Matt Clark Announces Soundtrack for Lucas the Game". State Seal Media. Archived from the original on 14 July 2015. Retrieved 20 August 2025.