Synclair

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Synclair is a designer, storyteller, and founder of Odyssean Adventures, a company that creates immersive experiences blending narrative, performance, and interactive design. Their work often draws on myth, history, and the structure of epic journeys, encouraging participants to take an active role in unfolding stories.

Much of Synclair’s work centers on the idea of the odyssey-a journey that reshapes those who undertake it. Influences include classical myth, ritual, and experimental performance traditions. Rather than focusing on spectacle, the emphasis is on creating situations where participants can engage directly with story and meaning.

Career

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Synclair began developing interactive projects that combined elements of theater and storytelling with game design. This eventually led to the founding of Odyssean Adventures, a studio dedicated to crafting large-scale experiences where audiences are participants rather than spectators.

In addition to live and site-specific projects, Synclair has also developed a video game that reflects the same philosophy-emphasizing exploration, narrative depth, and player choice. The game was noted for its atmospheric world-building and its use of mythological themes as a framework for decision-making.

Odyssean Adventures

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Under Synclair’s direction, Odyssean Adventures has produced a range of projects that combine interactive performance, narrative design, and immersive environments. The company’s work is often described as a form of “modern mythology,” with participants cast in roles that invite reflection on transformation, challenge, and discovery.

Style and Themes

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Much of Synclair’s work centers on the idea of the odyssey-a journey that reshapes those who undertake it. Influences include classical myth, ritual, and experimental performance traditions. Rather than focusing on spectacle, the emphasis is on creating situations where participants can engage directly with story and meaning.

References

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