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Template:Game theory

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Game theory
  • Glossary
  • Game theorists
  • Games
Traditional game theory
Definitions
  • Asynchrony
  • Bayesian regret
  • Best response
  • Bounded rationality
  • Cheap talk
  • Coalition
  • Complete contract
  • Complete information
  • Complete mixing
  • Confrontation analysis
  • Conjectural variation
  • Contingent cooperator
  • Coopetition
  • Cooperative game theory
  • Dynamic inconsistency
  • Escalation of commitment
  • Farsightedness
  • Game semantics
  • Hierarchy of beliefs
  • Imperfect information
  • Incomplete information
  • Information set
  • Move by nature
  • Mutual knowledge
  • Non-cooperative game theory
  • Non-credible threat
  • Outcome
  • Perfect information
  • Perfect recall
  • Ply
  • Preference
  • Rationality
  • Sequential game
  • Simultaneous action selection
  • Spite
  • Strategic complements
  • Strategic dominance
  • Strategic form
  • Strategic interaction
  • Strategic move
  • Strategy
  • Subgame
  • Succinct game
  • Topological game
  • Tragedy of the commons
  • Uncorrelated asymmetry
Equilibrium
concepts
  • Backward induction
  • Bayes correlated equilibrium
  • Bayesian efficiency
  • Bayesian game
  • Bayesian Nash equilibrium
  • Berge equilibrium
  • Bertrand–Edgeworth model
  • Coalition-proof Nash equilibrium
  • Core
  • Correlated equilibrium
  • Cursed equilibrium
  • Edgeworth price cycle
  • Epsilon-equilibrium
  • Gibbs equilibrium
  • Incomplete contracts
  • Inequity aversion
  • Individual rationality
  • Iterated elimination of dominated strategies
  • Markov perfect equilibrium
  • Mertens-stable equilibrium
  • Nash equilibrium
  • Open-loop model
  • Pareto efficiency
  • Payoff dominance
  • Perfect Bayesian equilibrium
  • Price of anarchy
  • Program equilibrium
  • Proper equilibrium
  • Quantal response equilibrium
  • Quasi-perfect equilibrium
  • Rational agent
  • Rationalizability
  • Rationalizable strategy
  • Satisfaction equilibrium
  • Self-confirming equilibrium
  • Sequential equilibrium
  • Shapley value
  • Strong Nash equilibrium
  • Subgame perfect equilibrium
  • Trembling hand equilibrium
Strategies
  • Appeasement
  • Bid shading
  • Cheap talk
  • Collusion
  • Commitment device
  • De-escalation
  • Deterrence
  • Escalation
  • Fictitious play
  • Focal point
  • Grim trigger
  • Hobbesian trap
  • Markov strategy
  • Max-dominated strategy
  • Mixed strategy
  • Pure strategy
  • Tit for tat
  • Win–stay, lose–switch
Games
  • All-pay auction
  • Battle of the sexes
  • Nash bargaining game
  • Bertrand competition
  • Blotto game
  • Centipede game
  • Coordination game
  • Cournot competition
  • Deadlock
  • Dictator game
  • Trust game
  • Diner's dilemma
  • Dollar auction
  • El Farol Bar problem
  • Electronic mail game
  • Gift-exchange game
  • Guess 2/3 of the average
  • Keynesian beauty contest
  • Kuhn poker
  • Lewis signaling game
  • Matching pennies
  • Obligationes
  • Optional prisoner's dilemma
  • Pirate game
  • Prisoner's dilemma
  • Public goods game
  • Rendezvous problem
  • Rock paper scissors
  • Stackelberg competition
  • Stag hunt
  • Traveler's dilemma
  • Ultimatum game
  • Volunteer's dilemma
  • War of attrition
Theorems
  • Arrow's impossibility theorem
  • Aumann's agreement theorem
  • Brouwer fixed-point theorem
  • Competitive altruism
  • Folk theorem
  • Gibbard–Satterthwaite theorem
  • Gibbs lemma
  • Glicksberg's theorem
  • Kakutani fixed-point theorem
  • Kuhn's theorem
  • One-shot deviation principle
  • Prim–Read theory
  • Rational ignorance
  • Rational irrationality
  • Sperner's lemma
  • Zermelo's theorem
Subfields
  • Algorithmic game theory
  • Behavioral game theory
  • Behavioral strategy
  • Compositional game theory
  • Contract theory
  • Drama theory
  • Graphical game theory
  • Heresthetic
  • Mean-field game theory
  • Negotiation theory
  • Quantum game theory
  • Social software
Key people
  • Albert W. Tucker
  • Alvin E. Roth
  • Amos Tversky
  • Antoine Augustin Cournot
  • Ariel Rubinstein
  • David Gale
  • David K. Levine
  • David M. Kreps
  • Donald B. Gillies
  • Drew Fudenberg
  • Eric Maskin
  • Harold W. Kuhn
  • Herbert Simon
  • Herbert Scarf
  • Hervé Moulin
  • Jean Tirole
  • Jean-François Mertens
  • Jennifer Tour Chayes
  • Ken Binmore
  • Kenneth Arrow
  • Leonid Hurwicz
  • Lloyd Shapley
  • Martin Shubik
  • Melvin Dresher
  • Merrill M. Flood
  • Olga Bondareva
  • Oskar Morgenstern
  • Paul Milgrom
  • Peyton Young
  • Reinhard Selten
  • Robert Aumann
  • Robert Axelrod
  • Robert B. Wilson
  • Roger Myerson
  • Samuel Bowles
  • Suzanne Scotchmer
  • Thomas Schelling
  • William Vickrey
Combinatorial game theory
Core
concepts
  • Combinatorial explosion
  • Determinacy
  • Disjunctive sum
  • First-player and second-player win
  • Game complexity
  • Game tree
  • Impartial game
  • Misère
  • Partisan game
  • Solved game
  • Sprague–Grundy theorem
  • Strategy-stealing argument
  • Zugzwang
Games
  • Chess
  • Chomp
  • Clobber
  • Cram
  • Domineering
  • Hackenbush
  • Nim
  • Notakto
  • Subtract a square
  • Sylver coinage
  • Toads and Frogs
Mathematical
tools
  • Mex
  • Nimber
  • On Numbers and Games
  • Star
  • Surreal number
  • Winning Ways for Your Mathematical Plays
Search
algorithms
  • Alpha–beta pruning
  • Expectiminimax
  • Minimax
  • Monte Carlo tree search
  • Negamax
  • Paranoid algorithm
  • Principal variation search
Key people
  • Claude Shannon
  • John Conway
  • John von Neumann
Evolutionary game theory
Core
concepts
  • Bishop–Cannings theorem
  • Evolution and the Theory of Games
  • Evolutionarily stable set
  • Evolutionarily stable state
  • Evolutionarily stable strategy
  • Replicator equation
  • Risk dominance
  • Stochastically stable equilibrium
  • Weak evolutionarily stable strategy
Games
  • Chicken
  • Stag hunt
Applications
  • Cultural group selection
  • Fisher's principle
  • Mobbing
  • Terminal investment hypothesis
Key people
  • John Maynard Smith
  • Robert Axelrod
Mechanism design
Core
concepts
  • Algorithmic mechanism design
  • Bayesian-optimal mechanism
  • Incentive compatibility
  • Market design
  • Monotonicity
  • Participation constraint
  • Revelation principle
  • Strategyproofness
  • Vickrey–Clarke–Groves mechanism
Theorems
  • Myerson–Satterthwaite theorem
  • Revenue equivalence
Applications
  • Digital goods auction
  • Knapsack auction
  • Truthful cake-cutting
Other topics
  • Bertrand paradox
  • Chainstore paradox
  • Computational complexity of games
  • Helly metric
  • Multi-agent system
  • PPAD-complete
  • icon Mathematics portal
  • Commons
  • WikiProject
  • Category
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Retrieved from "https://en.wikipedia.org/w/index.php?title=Template:Game_theory&oldid=1296158898"
Last edited on 18 June 2025, at 06:22

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