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Comment: Serial entrepreneurs are rarely notable for being serial entrepreneurs. You show Clark as WP:ROTMWikipedia may never be used as a reference. Please use Wikilinks instead. See WP:CIRCULAR. Those faux references must be replaced. 🇵🇸🇺🇦 FiddleTimtrent FaddleTalk to me 🇺🇦🇵🇸 16:32, 12 August 2025 (UTC)
Jonathan Clark is an American technologist and serial entrepreneur whose work spans three very different sectors: 1990s PC gaming, enterprise software, and architectural lighting. He co-founded the game studio Crack dot Com[1] where he programmed the cult PC shooter Abuse, created the application virtualization platform Thinstall (acquired and re-launched by VMware as ThinApp), and since 2013 has led Innerscene, a U.S.-U.K. company that manufactures 3-D artificial skylight[2] luminaires.
Career
editCrack Dot Com (1994 - 1998)
editClark and former Doom programmer Dave D. Taylor formed Crack dot Com in Mesquite, Texas. Clark was lead programmer for the side-scrolling shooter Abuse (1996) and began work on the hybrid RTS/FPS Golgotha[3]. A 1997 Wired report[4] confirmed the studio’s prominence after its servers were hacked and source code stolen. Crack dot Com closed in October 1998; Clark later released the company’s code and assets to the public ___domain.
Thinstall → VMware ThinApp (1999-2013)
editIn 1999 Clark founded San-Francisco-based Thinstall, packaging Windows apps into single, self-contained executables that run without installation or admin rights. VMware announced a definitive agreement to acquire Thinstall[5] on 16 January 2008, describing the software as agentless application virtualization. ThinApp 4.0 shipped[6] that June, and Clark stayed with VMware for several years to integrate and extend the product.
Innerscene (2013 - Present)
editClark co-founded Innerscene in 2013 to build wall- or ceiling-mounted displays that convincingly simulate sunlight and open sky. Their flagship Virtual Sun panel projects a collimated sun disk and dynamic blue sky using patented Fresnel-prism optics. An Architectural Products profile[7] notes that the idea grew from Clark’s earlier 3-D display experiments.
- Virtual Sun (2018) – won a Gold prize in the 2021 Build Back Better Awards; the same citation lists Apple Park among early installations.
- Circadian Sky (2021) – wall-mounted retrofit panel designed for healthcare, office and retail applications; selected for the IES Progress Report (2024) as a unique and significant advancement to the art and science of lighting, and winner of a Good Design Award [8](2023).
Patents & Recognition
editClark is listed as inventor on multiple U.S. patents covering application virtualization and optical daylight simulation. Trade journals such as the Wall Street Journal[9] have cited Innerscene’s skylights as part of a new wave of circadian-tuned workplace lighting.
References
edit- ^ "Crack dot Com". MobyGames. Retrieved 2025-08-04.
- ^ "Virtual Skylights: Unveil the Benefits and Versatility". Innerscene. Retrieved 2025-08-04.
- ^ "Golgotha (video game)", Wikipedia, 2025-07-15, retrieved 2025-08-04
- ^ Savage, Annaliza. "Hackers Hack Crack, Steal Quake". Wired. ISSN 1059-1028. Retrieved 2025-08-04.
- ^ "VMware to Acquire Application Virtualizer Thinstall". www.networkcomputing.com. Retrieved 2025-08-04.
- ^ "VMware Moves into Application Virtualization with ThinApp 4.0". InfoQ. Retrieved 2025-08-04.
- ^ Beeson, Hayden (2023-08-21). "First look at the Virtual Sun for enhanced interior illumination". Architectural Products. Retrieved 2025-08-04.
- ^ "Circadian Sky Skylight and Window Solution | 2024 – Good Design Awards". Retrieved 2025-08-04.
- ^ Smith, Ray A. "Offices Ditch Harsh Fluorescent Lights. New Tech Is On the Way". WSJ. Retrieved 2025-08-04.