- The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.
The result was merge to Procedural generation. (non-admin closure) Left guide (talk) 13:40, 18 July 2025 (UTC)
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- Random map (edit | talk | history | protect | delete | links | watch | logs | views) – (View log | edits since nomination)
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"Random map" appears to be an uncommonly used term. This page seems to fail WP:GNG and at most should likely be merged with procedural generation or just deleted. ᴢxᴄᴠʙɴᴍ (ᴛ) 12:38, 4 July 2025 (UTC)
- Note: This discussion has been included in the deletion sorting lists for the following topics: Video games and Computing. ᴢxᴄᴠʙɴᴍ (ᴛ) 12:38, 4 July 2025 (UTC)
- Completely agreed the article shouldn't exist on its own. Undecided on deleting, merging as the nom mentions, or merging to the glossary of video game terms. I support any except retaining the stand alone article. Sergecross73 msg me 14:07, 4 July 2025 (UTC)
- Merge makes sense to me. Procedural generation already primarily focuses on video games, and has room for expansion. +1 to mention at glossary of video game terms also. Caleb Stanford (talk) 17:55, 6 July 2025 (UTC)
- Delete as WP:OR and WP:SYNTH (may be redirect to entry in glossary; nothing is actually properly inline-cited to merge). It is a broad yet specialised concept and the current article has not established the actual subject as consistently seen in reliable sources. It's like having an article for "magic damage" or "jump attack". It's too broad for Wikipedia for sources to meaningfully tie the term across the multitude or variations without it all becoming SYNTH. Like, isn't this just a hand-picked subset of procedural generation with no clear delineation? — HELLKNOWZ ∣ TALK 20:37, 6 July 2025 (UTC)
- Relisted to generate a more thorough discussion and clearer consensus.
Please add new comments below this notice. Thanks, Left guide (talk) 14:21, 11 July 2025 (UTC)
- Redirect to either procedural generation or to glossary of video game terms, which should then mention procedural generation. ScalarFactor (talk) 20:02, 11 July 2025 (UTC)
- Merge with Procedural generation into a slimmed down version of the text (specifically the part where "random map" is defined in the first paragraph at a minimum), and use the sources present as citations. These concepts mostly overlap and there would definitely be a place on the encyclopedia to discuss this. Plus, I can imagine someone searching for "random map" as a more common term that people are familiar with, to find the more (extended) name for what the mechanism of random map creation is; i.e. procedural generation, to create a "random" map. Utopes (talk / cont) 05:13, 16 July 2025 (UTC)
- Merge per all. These concepts definitely overlap and it's good to give readers that context. Shooterwalker (talk) 18:11, 16 July 2025 (UTC)
- The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.